Prim's Algorithm (find minimum spanning tree to generate a maze with random weights) to a beat. Prototype version 1. All assets used are under CC0 (public domain) license.

Tip: a wall never spawns while the player is in its space. Try and get to an open spot before the beat drops.

Note: the music in the first run may be out of sync. Just try again and it should be fixed.

Leave a comment

Log in with itch.io to leave a comment.